Name: Arcane Strikes
Cost: -5 per successful strike (automatic)
Element: Arcane
Effect: Every strike made by Blueman carries extra damage in the form of raw magical energy with every physical strike made. While the physical damage is still applied to the target, magic damage is also added into it. The magical damage bypasses physical defense, however the main strike does not. Total damage from every successful strike is roughly equivalent to another 25% percent added to the base. Effect does not work when used with a weapon.
History: An ability Blueman has had as long as he remembers.